Open Source & Asset Licenses
This game uses the following open source software and freely-licensed assets.
Engine
- Godot Engine — MIT License © Godot Engine contributors. https://godotengine.org
Fonts (SIL Open Font License 1.1)
- Do Hyeon, Jua — © their respective authors (OFL-1.1)
- Fredoka — © The Fredoka Project Authors (OFL-1.1)
- Kosugi Maru — © The Kosugi Maru Project Authors (OFL-1.1) Full text: assets/fonts/OFL_LICENSE.txt
Music & Sound Effects (all CC0 1.0 / Public Domain)
- Flowerbed Fields [Loop] — Zane Little Music (CC0-1.0) / OpenGameArt
- Invincibility [Loop] — Zane Little Music (CC0-1.0) / OpenGameArt
- Chiptune Adventures — Juhani Junkala (SubspaceAudio) (CC0-1.0) / OpenGameArt
- JRPG Pack #4 [Calm] — Juhani Junkala (SubspaceAudio) (CC0-1.0) / OpenGameArt
- Epic Boss Battle [Loop] — Juhani Junkala (SubspaceAudio) (CC0-1.0) / OpenGameArt
- Win Jingle — winfretless (CC0-1.0) / OpenGameArt
- Victory Fanfare Short — cynicmusic (CC0-1.0) / OpenGameArt
- Glorious Victory Fanfare NES — OpenGameArt contributor (CC0-1.0) / OpenGameArt
- BOING! — Aeva (CC0-1.0) / OpenGameArt
- minimize_002 — Kenney (CC0-1.0) / Kenney Interface Sounds
CC0 1.0: works dedicated to the public domain by the author, free to use without permission. (https://creativecommons.org/publicdomain/zero/1.0/)
Note
Source pages and license captures for the audio are kept in the repository at assets/audio/audio_license_manifest.json and assets/audio/licenses/. When adding new assets, include only CC0/owned/commissioned works and update this list and the manifest together.